Does Deep Dish Dungeon have an arachnophobia mode?
Yes. Switch on Arachnophobia Mode on the GAME tab of Settings. It hides the spiders' legs; the spiders and their webs stay.
Deep Dish Dungeon's Settings menu has five tabs: AUDIO, SCREEN, GAME, INPUT and BUTTON BINDS. You can open it from the main menu or the pause menu. The options players ask about most are all there, with a few gaps.
New to the game? Start at the Deep Dish Dungeon guide hub.
AppData\LocalLow\Behold Studios\Deep Dish Dungeon\SavedGames.| Field | Value |
|---|---|
| AUDIO | Music Volume, Sound Effects Volume, and a PROXIMITY CHAT group: Mute Yourself, Mic Volume (You), Voice Volume (Others), Voice Input (Mic), Voice Output, a voice server status line and Users in the Channel. Source: Game files. |
| SCREEN | Render Quality, Brightness (Gamma), UI Scale (Normal or Large), Full Screen, Resolution with an Apply button, and VSYNC. Source: Game files. |
| GAME | Language, Show Blood Effects, Arachnophobia Mode, Camera Field of View, and a MULTIPLAYER group: Game Publicly Visible and Password. Source: Game files. |
| INPUT | Invert Look and Look Sensitivity. Source: Game files. |
| BUTTON BINDS | Every action with a Primary and a Secondary binding, and a DEFAULT button to reset them. Source: Game files; Raw Fury's FAQ on Steam, October 13, 2026. |
| Not in the menu | A frame-rate limit, a head-bob or camera-shake toggle, push-to-talk and subtitles. Source: Game files. |
Open Settings, go to the GAME tab and switch on Arachnophobia Mode. It has been in the game since the demo.
What it does is narrow. A developer described it in the official Discord on February 23, 2026 as an option that "can hide the Spider's legs", and gave the same answer in the Steam discussions. Players who tried it after launch report exactly that: the spiders lose their legs, but they are still there, and so are the spider webs. If webs or the shape of the bodies are what bother you, the mode will not remove them.
There is no other spider option in the menu.
Ultrawide works in the full game. Raw Fury's FAQ on Steam, posted at launch on October 13, 2026, answers "Yes! All widescreen ratios are supported." A developer confirmed it in the Steam thread where players had asked for 21:9 since the demo: "Super/Ultra wide is now supported". In the demo, players could not pick an ultrawide resolution; that changed for the full game.
Everything for the display is on the SCREEN tab:
There is no separate frame-rate limit in the menu. On Steam Deck, patch 1.0.47.0 (October 15, 2026) made the game start in native full screen; for Steam Deck Verified and controller layouts, see our Steam Deck notes.
Deep Dish Dungeon is played in first person, and some players feel sick after a short time. The settings that help are:
What the game does not have yet is a toggle for head bob or camera shake. Players asked for one on Steam on launch day, and a developer replied in the official Discord on October 17, 2026 that it would go into the plans. There is no date for it.
You can rebind every gameplay action, on keyboard and mouse or on a controller. Raw Fury's FAQ says so, and the BUTTON BINDS tab lists each action with a Primary and a Secondary binding. DEFAULT puts everything back; the game asks you to confirm first. One button is reserved for going back and cannot be bound to anything else.
Invert Look and Look Sensitivity are on the INPUT tab. Whether the game supports your controller, and how it plays on Steam Deck, is on our controller support section.
Music and sound effects have their own volume sliders on the AUDIO tab. Voice chat is proximity chat: you hear the players near you. In the PROXIMITY CHAT group you can:
There is no push-to-talk option, and players have asked for one. Whether your game is listed publicly and its password are on the GAME tab; our multiplayer guide covers joining and shared saves.
On Windows with the Steam version, saves are here:
C:\Users\<your name>\AppData\LocalLow\Behold Studios\Deep Dish Dungeon\SavedGames
Each save is one file named after the save, ending in .ddd. A developer gave this folder and file type in the official Discord on October 15, 2026, and said to create the SavedGames folder if it is missing. The log file the developers ask for in bug reports, Player.log, sits one folder up, in Deep Dish Dungeon. Steam lists Steam Cloud for the game.
The Xbox app version (PC Game Pass) does not use this folder. One player found their save under AppData\Local\Packages\RawFury.DeepDishDungeon_…\SystemAppData\wgs, as a file with a random name. Copy saves only while the game is closed.
To save and quit, rather than to find the files, see how saving works. Known crashes and the torch bug are covered in known issues.
Still open: the range and default of each option, and where the macOS version keeps its saves. The developer said on October 19, 2026 that a patch is coming within days; we will re-check the menu when the build changes.
Yes. Switch on Arachnophobia Mode on the GAME tab of Settings. It hides the spiders' legs; the spiders and their webs stay.
Yes. Raw Fury's FAQ says all widescreen ratios are supported. Choose your resolution on the SCREEN tab and press Apply.
Yes. Camera Field of View is on the GAME tab.
Not yet. A developer said on October 17, 2026 that a toggle would go into the plans.
On Windows with Steam, in AppData\LocalLow\Behold Studios\Deep Dish Dungeon\SavedGames, one .ddd file per save.
Yes. Every gameplay action can be rebound on keyboard and mouse or controller, on the BUTTON BINDS tab.
No. The SCREEN tab has VSYNC but no separate frame-rate option.
Sources and version history for this guide: Deep Dish Dungeon sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.