Deep Dish Dungeon Items
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This is a table of Deep Dish Dungeon items: every named item in the game files, one row each, grouped by category. Each row gives the game's own description, stack size, weapon damage and stamina cost, the effect line from the item's tooltip, traits such as spoiling, where the item is made, what it is used in and where it turns up in the map.
Quick answer
The table covers every item with an English name in the game files, read from the demo build shown above. When the full game launches on October 13, 2026, the table switches to the full game's files.
Being in the files does not mean you can get an item in the demo. The developer has said that several weapons are not in the demo (February 13, 2026), that the Cape and Scrap Cape belong to the full game (June 26, 2026), and that Hooks and Chains were removed from the demo (patch notes, February 17, 2026). Players also list Ragged Cloth, and with it the Backpack, as out of reach in normal play. The table does not mark which items the demo gives you: the sections below cover the ones players ask about most, and our demo guide covers what the demo includes.
How to get Ragged Cloth
Ragged Cloth has no recipe. The demo's map files hold a single source for it: a spawn point in a room of the barracks, next to the campsite with a Cooking Table, and that room is blocked by rocks. Rock piles cannot be cleared in the demo (how roots, goo and rock piles work), and players report that they only got into the room by leaving the playable area, which this guide does not cover. In normal demo play, treat Ragged Cloth as out of reach.
It goes into the Backpack, Leather Armor, Medium Sword, Detailed Armor, Scrap Cape and Cape recipes. Its row is under Materials and ingredients.
Where to find Iron Rods
Iron Rods have no recipe. In the demo's map files they turn up only as items placed in the level: three lie ready at the starting camp, which players also point out in videos and on the Steam forum. Players report three more from taking apart the Cooking Pot by the campfire, and one behind a door. The Smelter you can build is no help in the demo: it costs Clay, which the demo does not have.
They go into many recipes, including the Workbench, the Cooking Pot and the Short Sword.
Backpack and Pouch
The Backpack is made by hand from the crafting menu with Leather, Ragged Cloth and Rope, and it is set down on the floor once made. Its description reads "Extra inventory slots. But very heavy to carry." Players report that you cannot sprint while wearing it. Since its Ragged Cloth is out of reach in normal demo play, players also report that they cannot make one there. Amounts are in the Backpack recipe.
The Pouch is the other bag in the table: it is made at the Workbench from Leather and Vines, and its description reads "Adds 3 slots to inventory". Both are in the Tools and bags category.
What you get from scorpions
Since the June 9, 2026 update, a dead scorpion can be harvested for a Scorpion Carcass instead of dropping food (developer patch notes). At a Cooking Table the carcass becomes Scorpion Tail. The tail goes into Raw Scorpion Roll, also made at the Cooking Table, which an Oven turns into Scorpion Roll; the tail is also an ingredient in Stew and Cooked Tail.
Scorpion Tail, Raw Scorpion Roll and Scorpion Roll all spoil. Scorpion Roll's tooltip effect is in its row under Food and drink.
Weapons and armor
The Weapons group lists the melee weapons, bows and arrows in the files, with base damage as the low–high range the weapon's tooltip shows and the stamina each use costs. Damage is the value before any Forge Anvil upgrade or food bonus.
The Armor group lists body armor and capes with the effect line from their tooltip, such as damage reduction and noise while moving. The Cape and the Scrap Cape carry the same noise reduction, and the developer said on June 26, 2026 that the two do not stack. Shields have their own group.
All items
Use the category links to jump to a group, or search by name when JavaScript is on. Each item name links to its own row, so you can share it.
No item matches the search.
Weapons site-grouped
Bows show no damage in their tooltip, so their Base damage cells are empty. Arrows are listed here as bow ammunition.
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Base damage DATA-MINED | Stamina per use DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Found in the map DATA-MINED | Guide |
|---|---|---|---|---|---|---|---|---|
| Arrow | 99 | Chests, Enemy and pot drops, Spawn points | ||||||
| Axe | 1 | 18–22 | 9 | Kept on death, Forge Anvil upgrade | ||||
| Bone Club | 1 | 9–11 | 9 | Kept on death, Forge Anvil upgrade | Chests | |||
| Club | 1 | 15–25 | 9 | Kept on death, Forge Anvil upgrade | Chests | |||
| Crude Sword | 1 | 7–9 | 9 | Kept on death, Forge Anvil upgrade | ||||
| Dagger | 1 | 4–12 | 5 | Kept on death, Forge Anvil upgrade | ||||
| Great Axe | 1 | 22–28 | 15 | Kept on death, Forge Anvil upgrade | ||||
| Hammer | 1 | 8–12 | 10 | Kept on death, Forge Anvil upgrade | Placed in the level | Break Bars | ||
| Harpoon | 1 | 3 | Kept on death | |||||
| Knight’s Blade | 1 | 41–49 | 18 | Kept on death, Forge Anvil upgrade | ||||
| Long Bow | 1 | Kept on death, Forge Anvil upgrade | ||||||
| Long Sword | 1 | 31–39 | 18 | Kept on death, Forge Anvil upgrade | ||||
| Mace | 1 | 20–30 | 9 | Kept on death, Forge Anvil upgrade | ||||
| Medium Sword | 1 | 22–28 | 15 | Kept on death, Forge Anvil upgrade | Chests | |||
| Pickaxe | 1 | 9–11 | 6 | Kept on death, Forge Anvil upgrade | Clay | |||
| Short Sword | 1 | 13–17 | 12 | Kept on death, Forge Anvil upgrade | Chests | |||
| Silver Dagger | Doesn't deal much damage, yet its blade cuts through flesh and spirit. | 1 | 4–12 | 5 | Kept on death, Forge Anvil upgrade | |||
| War Hammer | 1 | 30–70 | 27 | Kept on death, Forge Anvil upgrade | ||||
| Wooden Bow | 1 | Kept on death, Forge Anvil upgrade |
Armor site-grouped
| Item IN-GAME TEXT | Stack DATA-MINED | Tooltip effect DATA-MINED | Made at DATA-MINED | Found in the map DATA-MINED |
|---|---|---|---|---|
| Breast Plate | 1 | +20% Damage Reduction, +25% Noise While Moving | ||
| Cape | 1 | -50% Noise While Moving | ||
| Crude Leather Armor | 1 | +10% Damage Reduction, +25% Noise While Moving | Chests | |
| Detailed Armor | 1 | +25% Damage Reduction, +50% Noise While Moving | ||
| Golden Breast Plate | 1 | +30% Damage Reduction, +50% Noise While Moving | ||
| Leather Armor | 1 | +15% Damage Reduction, +25% Noise While Moving | ||
| Padded Leather Armor | 1 | +20% Damage Reduction, +25% Noise While Moving | ||
| Scrap Cape | 1 | -50% Noise While Moving | ||
| Shoulder Armor | 1 | +5% Damage Reduction | Chests |
Shields site-grouped
Shield tooltips show no effect line, so this group has no Tooltip effect column. The developer has described a passive blocking buff for shields; its size is not listed here.
| Item IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Found in the map DATA-MINED |
|---|---|---|---|---|
| Improvised Shield | 1 | Chests | ||
| Iron Shield | 1 | Kept on death | ||
| Wooden Shield | 1 | Kept on death |
Tools and bags site-grouped
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Base damage DATA-MINED | Stamina per use DATA-MINED | Tooltip effect DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Used in DATA-MINED |
|---|---|---|---|---|---|---|---|---|
| Backpack | Extra inventory slots. But very heavy to carry. | 1 | ||||||
| Empty Bottle | 1 | |||||||
| Explosive | Explodes the hardest of rocks | 20 | ||||||
| Grappling Hook | 10 | Kept on death | ||||||
| Lantern | It casts no light on lies, only on what you dared not see. | 1 | Kept on death | |||||
| Pouch | Adds 3 slots to inventory | 1 | ||||||
| Torch | 1 | 4–6 | 9 | |||||
| Water Flask | 1 | — |
Food and drink site-grouped
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Tooltip effect DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Used in DATA-MINED | Found in the map DATA-MINED |
|---|---|---|---|---|---|---|---|
| Algae Salad | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Apple | 10 | +7 Max HP, +3 Max SP, For 10 min. | Spoils, Counts as a vegetable | Chests, Enemy and pot drops, Spawn points | |||
| Apple Pie | 10 | +40 Max HP, +45 Max SP, +5% Move Speed, For 30 min. | Spoils | ||||
| Bean Soup | 1 | +40 Max HP, +20 Max SP, For 15 min. | Spoils | ||||
| Boiled Cassava | 1 | +40 Max HP, +15 Max SP, +1 Melee Damage, For 12 min. | Spoils | ||||
| Boiled Corn | 10 | +25 Max HP, +25 Max SP, For 17 min. | Spoils | ||||
| Bug Roll | 10 | +25 Max HP, +25 Max SP, For 17 min. | Spoils | ||||
| Cassava Cake | 10 | +30 Max HP, +2 Melee Damage, For 18 min. | Spoils | ||||
| Cassava Fritter | 10 | +25 Max HP, +3 Melee Damage, For 18 min. | Spoils | ||||
| Cassava Pie | 10 | +50 Max HP, +35 Max SP, +10% Move Speed, +2 Melee Damage, For 33 min. | Spoils | ||||
| Cheese | 10 | +25 Max HP, +10 Max SP, For 20 min. | Spoils | Chests | |||
| Cheese Pastel | 10 | +30 Max HP, +30 Max SP, -25% Weapon SP Cost, For 23 min. | Spoils | ||||
| Chow Mein | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Cooked Drumstick | 10 | +18 Max HP, For 18 min. | Spoils | ||||
| Cooked Meat | 10 | +15 Max HP, For 18 min. | Spoils | ||||
| Cooked Tail | 10 | — | Spoils | ||||
| Cooked Veggies | 10 | +10 Max HP, +22 Max SP, +10% Jump Height, For 17 min. | Spoils | ||||
| Corn Bread | 10 | +30 Max HP, -50% Weapon SP Cost, For 18 min. | Spoils | ||||
| Crisp Algae | 10 | +12 Max HP, +8 Max SP, -10% Swim Stamina, For 17 min. | Spoils, Counts as a vegetable | ||||
| Deep Dish Pie | Grants Immunity for 1 minute | 10 | +60 Max HP, +40 Max SP, For 33 min. | Spoils | |||
| Drumstick Soup | 1 | +30 Max HP, +10 Max SP, For 20 min. | Spoils | ||||
| Fish Moqueca | 1 | +35 Max HP, +15 Max SP, -20% Swim Stamina, For 18 min. | Spoils | ||||
| Fish Pastel | 10 | +40 Max HP, +20 Max SP, -25% Weapon SP Cost, For 20 min. | Spoils | ||||
| Fish Pie | 10 | +45 Max HP, +30 Max SP, -10% Swim Stamina, +5% Move Speed, For 37 min. | Spoils | ||||
| Fish Stir Fry | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Fish Wrap | 10 | +30 Max HP, +30 Max SP, -25% Swim Stamina, For 18 min. | Spoils | ||||
| Flat Bread | 10 | +10 Max HP, +15% Damage Reduction, For 18 min. | Spoils | ||||
| Fra Diavolo Pasta | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Fruit Compote | 10 | +12 Max HP, +12 Max SP, +10% Move Speed, For 17 min. | Spoils | ||||
| Grilled Fish | 10 | +15 Max HP, +10 Max SP, For 18 min. | Spoils | ||||
| Guarana Berries | 10 | +10 Max HP, +10 Max SP, +10% Jump Height, +5% Move Speed, For 20 min. | Spoils | ||||
| Healing Potion | 1 | — | Chests, Spawn points | ||||
| Immunity potion | 1 | Immunity, for 1 minute | |||||
| Lime Pie | 10 | +70 Max SP, +10% Move Speed, For 20 min. | Spoils | ||||
| Meat Pie | 10 | +50 Max HP, +35 Max SP, +10% Move Speed, For 33 min. | Spoils | ||||
| Meat Soup | 1 | +20 Max HP, +12 Max SP, +20% Fall Damage Reduction, For 20 min. | Spoils | ||||
| Meat Stir Fry | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Mushroom Soup | 1 | +16 Max HP, +14 Max SP, For 12 min. | Spoils | ||||
| Pamonha | 10 | +40 Max HP, +20 Max SP, -25% Weapon SP Cost, For 20 min. | Spoils | ||||
| Pastel | 10 | +50 Max HP, +10 Max SP, -25% Weapon SP Cost, For 17 min. | Spoils | ||||
| Pesto Pasta | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Popcorn | 10 | +40 Max HP, +25 Max SP, For 17 min. | Spoils | ||||
| Refresh Potion | 1 | — | |||||
| Roasted Apple | 10 | +9 Max HP, +5 Max SP, For 13 min. | Spoils, Counts as a vegetable | ||||
| Roasted Corn | 10 | +10 Max HP, +15 Max SP, For 20 min. | Spoils, Counts as a vegetable | ||||
| Roasted Mushroom | 10 | +10 Max HP, +5 Max SP, For 17 min. | Spoils, Counts as a vegetable | ||||
| Roasted Pepper | 10 | — | Spoils, Counts as a vegetable | ||||
| Roasted Tomato | 10 | +10 Max HP, +20 Max SP, +1 Ranged Damage, For 13 min. | Spoils, Counts as a vegetable | ||||
| Rock Soup | 1 | +15 Max HP, -15% Fall Damage Reduction, For 15 min. | Spoils | ||||
| Scorpion Roll | 10 | +40 Max HP, +20 Max SP, -25% Weapon SP Cost, For 20 min. | Spoils | ||||
| Spaghetti | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Stamina Potion | 1 | — | Spawn points | ||||
| Stew | 1 | +25 Max HP, +1 Melee Damage, For 17 min. | Spoils | ||||
| Stun Flask | 1 | ||||||
| Tapioca | 10 | +50 Max HP, +10 Max SP, -25% Weapon SP Cost, For 18 min. | Spoils | ||||
| Tapioca Crepes | 10 | +25 Max HP, +25 Max SP, For 17 min. | Spoils | ||||
| Tomato | 10 | +10 Max HP, +20 Max SP, +1 Ranged Damage, For 13 min. | Spoils, Counts as a vegetable | ||||
| Tomato Soup | 1 | +10 Max HP, +50 Max SP, +2 Ranged Damage, For 15 min. | Spoils | ||||
| Tropeiro Beans | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Unlimited stamina | 1 | Unlimited Stamina, for 1 minute | |||||
| Veggie Stir Fry | 10 | +10 Max HP, +22 Max SP, For 17 min. | Spoils | ||||
| Veggie Wrap | 10 | +20 Max HP, +40 Max SP, For 23 min. | Spoils | ||||
| Vision Elixir | 1 | Makes you see silhouettes in the dark, Apparitions cannot hide from you, For 10 min. | |||||
| Water Bottle | 1 | — | Chests | ||||
| Wrap | 10 | +40 Max HP, +20 Max SP, For 20 min. | Spoils |
Materials and ingredients site-grouped
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Used in DATA-MINED | Found in the map DATA-MINED | Guide |
|---|---|---|---|---|---|---|---|
| Algae | 10 | Counts as a vegetable | Spawn points | ||||
| Animal Hide | 10 | Leather | |||||
| Azurea Mushroom | 10 | ||||||
| Basil | 10 | ||||||
| Bat Carcass | 1 | Gathered or harvested | |||||
| Black Beans | 10 | ||||||
| Bone | 10 | Enemy and pot drops | |||||
| Bug Guts | 20 | Spoils | |||||
| Cassava Root | 10 | Counts as a vegetable | |||||
| Chains | 10 | ||||||
| Cilantro | 10 | ||||||
| Clay | 20 | Clay | |||||
| Coal | 20 | Chests, Spawn points | |||||
| Corn Dough | 10 | Spoils | |||||
| Dry herbs | 10 | ||||||
| Frog | 20 | ||||||
| Grate | 1 | ||||||
| Grinding Stone | 20 | ||||||
| Hook | 10 | ||||||
| Iron Pot | 1 | Placed in the level | |||||
| Iron Rod | 5 | Placed in the level | |||||
| Leather | 10 | Chests, Spawn points | Leather | ||||
| Lime | 10 | ||||||
| Log | 20 | ||||||
| Moray Eel | 10 | Spoils | |||||
| Mushroom | 10 | Counts as a vegetable | Enemy and pot drops, Spawn points | ||||
| Nail | 10 | ||||||
| Noodles | 10 | Spoils | |||||
| Protein Chunks | 10 | Spoils | |||||
| Ragged Cloth | 10 | Spawn points | |||||
| Rat | 20 | Leather | |||||
| Raw Apple Pie | When put into the Oven makes Apple Pie | 10 | Spoils | ||||
| Raw Cassava Cake | 10 | Spoils | |||||
| Raw Cassava Fritter | 10 | Spoils | |||||
| Raw Cassava Pie | 10 | Spoils | |||||
| Raw Cheese Pastel | When put into the Oven makes Cheese Pastel | 10 | Spoils | ||||
| Raw Coxinha | 10 | Spoils | |||||
| Raw Deep Dish Pie | When put into the Oven makes Deep Dish Pie | 10 | Spoils | ||||
| Raw Drumstick | 10 | Spoils | |||||
| Raw Fish Filet | 10 | Spoils | |||||
| Raw Fish Pastel | When put into the Oven makes Fish Pastel | 10 | Spoils | ||||
| Raw Fish Pie | When put into the Oven makes Fish Pie | 10 | Spoils | ||||
| Raw Meat | 10 | Spoils | Chests | ||||
| Raw Meat Pie | When put into the Oven makes Meat Pie | 10 | Spoils | ||||
| Raw Pastel | When put into the Oven makes Pastel | 10 | Spoils | ||||
| Raw Scorpion Roll | 10 | Spoils | |||||
| Rock | 20 | Chests, Spawn points | |||||
| Rope | 10 | ||||||
| Rotten Food | 20 | Chests | |||||
| Scorpion Carcass | 1 | Gathered or harvested | |||||
| Scorpion Tail | 10 | Spoils | |||||
| Scrap Metal | 99 | Chests, Spawn points | |||||
| Spider Venom | 10 | ||||||
| Spiky Bulb | 20 | ||||||
| Spiky leaves | 10 | ||||||
| Stick | 50 | Enemy and pot drops, Spawn points, Placed in the level | |||||
| Tagua Ivory | 20 | ||||||
| Vines | 10 | Gathered or harvested | |||||
| Wild Corn | 10 | Counts as a vegetable | |||||
| Wild Pepper | 10 | Spoils, Counts as a vegetable | Gathered or harvested | ||||
| Wood Plank | 20 | Chests, Spawn points |
Placeables site-grouped
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED | Made at DATA-MINED |
|---|---|---|---|---|
| Barricade | 1 | |||
| Bone Torch Holder | 1 | |||
| Bonfire | Basic source of warmth and fire | 1 | ||
| Cooking Pot | Cooking station to make amazing broths and soups | 1 | ||
| Cooking Table | This improvised table opens up some interesting possibilities for meal prep. | 1 | ||
| Food Basket | Keeps the ingredients and food fresh for more time. | 1 | ||
| Kettle | Used for making drinks and potions | 1 | ||
| Oven | Cooking station for baking the most delicious of food | 1 | ||
| Rat Trap | A passive way of trapping a rat | 1 | ||
| Rotisserie | Basic roasting station. Build it over a bonfire. | 1 | ||
| Rug | 1 | |||
| Sleeping Bag | You can set your Spawn point | 1 | ||
| Sleeping Bag | 1 | Kept on death | ||
| Small Chest | Some space to store your most precious items | 1 | ||
| Smelter | Continuously melts Scrap Metal into Iron Rods | 1 | ||
| Sorting Box | 1 | |||
| Stool | Let's you sit, contemplate and wait for you meals to get ready. | 1 | ||
| Tent | 1 | |||
| Torch Holder | 1 | |||
| Trap | Damages foes that step on it | 1 | ||
| Trap | Damages foes that step on it | 10 | ||
| Water Pot | The best tasting water there is. Fresh water source. | 1 | ||
| Wood Chest | Good amount of space to store your most precious items | 1 | ||
| Wood Spikes | 1 | |||
| Wooden Bridge | 1 | |||
| Workbench | Small bench that allows you to craft other equipment and tools | 1 |
Keys site-grouped
| Item IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED | Found in the map DATA-MINED | Guide |
|---|---|---|---|---|
| Iron Key | 10 | Kept on death | Prison Key | |
| Key | 1 | Kept on death | ||
| Key Piece | 1 | Kept on death | Prison Key | |
| Key Piece | 1 | Kept on death | Prison Key | |
| Key Piece | 1 | Kept on death | Prison Key | |
| Prison Key | 10 | Kept on death | Chests | Prison Key |
| Small Key | 10 | Kept on death | Chests | Prison Key |
Collectibles site-grouped
| Item IN-GAME TEXT | In-game description IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED | Made at DATA-MINED | Found in the map DATA-MINED |
|---|---|---|---|---|---|
| Bean Gem | A crystal shaped bean, as if still growing | 20 | Kept on death | ||
| Beaver Statue | 1 | Kept on death | |||
| Bird Statue | Its hollow eyes remember the skies, long buried beneath the dungeon’s ceiling. | 1 | Kept on death | ||
| Carranca Statue | Fangs chipped, eyes wide — it keeps evil at bay. | 1 | Kept on death | Chests | |
| Carved Skull | 1 | Kept on death | |||
| Ceremonial Codex | Whispering truths of the stars in an older language. | 1 | Kept on death | ||
| Corn Gem | Golden veins run through it, whispering of harvests long old | 20 | Kept on death | ||
| Crystal Egg | It pulses faintly, as if waiting to hatch something you may regret. | 1 | Kept on death | ||
| Cuica | Its wail echoes like laughter lost in stone halls — part cry, part call. | 1 | Kept on death | ||
| Diamond Ring | It fits no one’s finger, yet once worn, it never truly leaves. | 1 | Kept on death | ||
| Dog Statue | 1 | Kept on death | |||
| Frog Statue | 1 | Kept on death | |||
| Gold Amulet | It hums with a warmth not of this world, like a heartbeat echoing through the stone beneath your feet. | 1 | Kept on death | Chests | |
| Gold Bracelet | Still warm, as if recently removed from a wrist that won't decay. | 1 | Kept on death | Chests | |
| Gold Coins | Long lost its value as a currency, yet this amount of gold could weight on anyone's shoulders. | 10 | Kept on death | Chests | |
| Gold Nugget | Heavy with history, soft to the touch — like melted time. | 1 | Kept on death | ||
| Gold Statue | Worn smooth by a thousand fearful hands. | 1 | Kept on death | Enemy and pot drops | |
| Gold Talisman | Hung with teeth and thread, it protects — but not for free. | 1 | Kept on death | ||
| Guarana Gem | A deep crimson eye, awake, alert, watching | 20 | Kept on death | ||
| Medicine Bottle | Unlabeled, half full — or half empty? | 1 | Kept on death | Chests | |
| Moon Stone Coin | Cold as night, it only glows in the presence of the forgotten. | 1 | Kept on death | ||
| Queen Crown | Bent by time, stained by ash, still it demands reverence. | 1 | Kept on death | ||
| Ragdoll | Its seams are loose from years of small hands clinging tight. It remembers lullabies no one else does. | 1 | Kept on death | ||
| Ruby Necklace | Warm as blood, cold as betrayal, it tightens when worn too long. | 1 | Kept on death | ||
| Seed | It dreams in silence, yearning for soil that no longer lives. | 1 | Kept on death | ||
| Snake Statue | 1 | Kept on death | |||
| Sun Stone Coin | Warm as breath, it burns in shadows where sunlight never dares. | 1 | Kept on death | ||
| Tomato Gem | Pulse with warmth, like sunlight trapped in glass | 20 | Kept on death |
Notes and diaries site-grouped
| Item IN-GAME TEXT | Stack DATA-MINED | Traits DATA-MINED |
|---|---|---|
| Diary | 1 | Kept on death |
| Letter | 1 | |
| Notebook | 20 | Kept on death |
| Paper Note | 20 | Kept on death |
| Recorder | 20 | Kept on death |
How to read the table
Names and descriptions are the game's own English text, kept exactly as written, including the few names in lowercase. An empty description means the game has none, and items without an English name in the files are left out. The categories are this site's grouping, not the game's. Key Piece, Sleeping Bag and Trap appear more than once because the game has separate items with the same name.
Stack is how many of an item fit in one stack. Base damage and Stamina per use also appear on the Torch, under Tools and bags.
Tooltip effect is the effect line from the item's tooltip, rebuilt from the game's code rather than copied from screenshots, with durations rounded the way the tooltip rounds them. The food, drink and potion rows that change HP or SP recovery rate show — instead: the game stores those numbers in a form we have not matched to the screen, so we hold them back. Lines the tooltip adds while you play, such as an upgrade level or how fresh food is, are not in the table. An empty cell means the item has no such value.
Traits also come from the game's code. Spoils: the item goes bad over time; the developer's patch notes of June 9, 2026 say food spoils one item at a time, usually in around 20 minutes, that a Food Basket keeps it fresh for at least an hour, and that Rotten Food can be burned as campfire fuel. Kept on death: the item is not dropped with the rest of your things when you die. Forge Anvil upgrade: the weapon can be upgraded at the Forge Anvil. Counts as a vegetable: the item can fill the "any vegetable" slot of a Cooking Pot recipe.
Made at names the station that makes the item; Crafting means the crafting menu, with no station. Used in lists the recipes that take the item. A recipe in the files does not mean you can make it: an ingredient may have no source, and the developer has said that recipes unlock as you play (March 7, 2026). Each recipe name links to its row in our Deep Dish Dungeon recipes table, which lists amounts and stations.
Found in the map lists the kinds of places in the game's map files where the item turns up: Chests, Enemy and pot drops, Gathered or harvested, Spawn points, and Placed in the level. It shows where an item appears in the files, not whether you can reach that spot, and it is not every source: starting gear, keys made in molds, materials you get back by taking things apart, random treasure and drops decided during play are not sorted into it. An empty cell does not mean you cannot get the item. Goo pile drops count only when the files give you a way to get a Pickaxe, the one tool that breaks them; see goo piles in our Clay guide.
Guide links to our walkthrough for an item where we have one: Leather, Animal Hide and Rat go to the Leather guide, Clay and the Pickaxe to the Clay guide, the Hammer to the Break Bars guide, and the keys to the Prison Key guide. The table does not give exact spots inside a room, and it has no item icons.
Sources and version history for this page: Deep Dish Dungeon sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.