How do you save in Deep Dish Dungeon?
Players see the game save on its own ("Saving current game...", then "Game Saved!"). To stop playing, use "Save & Exit to Main Menu" or "Save & Exit Application" from the menu.
Here is how to play the start of Deep Dish Dungeon without losing progress. At the first camp, light the campfire with sticks, cook apples and mushrooms, and drink at the fountain until your stomach is full; the first door will not open before that. Leave through the "Save & Exit" menu options, and set a sleeping bag as your spawn point as soon as you find one.
New to the game? Start at the Deep Dish Dungeon guide hub.
| Field | Value |
|---|---|
| First door | Opens once your stomach is full; until then it says "Door blocked. You need a full stomach to proceed." Source: In-game text. |
| Leaving the game | "Save & Exit to Main Menu" or "Save & Exit Application". Source: In-game text. |
| Save messages | "Saving current game..." followed by "Game Saved!" Source: In-game text; player reports for when it first appears. |
| Save files | Each save has a name and can be deleted permanently. Source: In-game text. |
| Spawn point | A sleeping bag you choose: "Sleeping bag saved as a spawn point!" Source: In-game text. |
| Stuck somewhere | "Starve to Death" sends you back to your last saved point. Source: In-game text and a developer reply in the official Discord, October 14, 2026. |
| Demo saves | Do not carry over to the full game. Source: The developers' demo announcement, June 12, 2026. |
The order below comes from five launch-week streams that start a new game and a third-party walkthrough published on launch day. They agree on these landmarks, but the dungeon is open, so you may pick things up in a different order.
The first door only opens with a full stomach. Your stomach has slots, and the game marks an unused one as "Empty Stomach Slot". Players report three slots, and that water counts as one of them: drink at the fountain and eat two cooked foods, and the door opens.
Raw food is the usual trap. In one launch-day stream the player ate a raw apple, drank, and was still turned away; a cooked apple from the campfire got them through. Players also report that apples and mushrooms keep growing back at the camp, so you will not run out.
Food is not only a key for that door. Each meal raises your health and stamina, and the death screen reminds you of it: "An empty stomach is a lost battle." If you go without, the game warns "You're starving. -1 max health points." Eat before every trip away from camp.
You need light almost everywhere. Players report that a torch burns down while you carry it, and the game's own tip is that "New torches burn brighter."
When you stop to cook, sort your bag or work on a puzzle, put the torch in a torch holder on the wall. It still lights the area, and a developer said in the official Discord on February 12, 2026 that a torch in a holder keeps the charge it had. Our items table covers the Torch.
You do not need to do anything special to keep your progress. Players in launch-week streams see "Saving current game..." and then "Game Saved!" within their first minutes, without opening a menu. When you want to stop, open the menu and pick one of the two exit options:
When you come back, the game shows "Loading saved game..." while it loads. Each save has a name (the menu calls it "Saved Game Name"), and you can remove one with "Delete Saved Game". The game asks first, because deleting is permanent.
Two things this does not cover. Your friends can join the same save over time; our multiplayer guide explains shared saves. And a save from the free demo stays in the demo: our demo guide covers demo saves.
When you die, you come back at the sleeping bag you chose as your spawn point. Interact with a sleeping bag and pick the first option; the game confirms "Sleeping bag saved as a spawn point!" The first big room past the starting doors already has one, so set it as soon as you arrive. You can also pick a sleeping bag up ("Sleeping bag stored in your inventory.") and take it with you. Our items table lists the Sleeping Bag.
If you get stuck somewhere you cannot climb or swim back from, the game offers a way out called "Starve to Death". It asks: "Do you wish to die of starvation and be granted a second chance in your last saved point?" A developer pointed a stuck player to it in the official Discord on October 14, 2026.
Your bag fills up quickly at the start, especially when you play alone. Build storage at your base early.
| Item | Materials | Use |
|---|---|---|
| Small Chest | 2 Wood Planks, 3 Scrap Metal | Store anything you are not carrying |
| Food Basket | 3 Vines | Store food apart from other items |
| Rope | 2 Vines, 1 Stick | An ingredient in other recipes, such as the Backpack |
A third-party tips article published on launch day says food keeps longer in a Food Basket than in a chest. Players also report that sticks, apples and other basics come back over time, so the camp keeps supplying you. Our recipes table has the Small Chest, the Food Basket and Rope.
Most early blocks are one of these:
Still open: what makes the game save and how often, how many stomach slots there are according to the game itself, and whether "last saved point" is always your sleeping bag. We will update this page once the game's code answers these, or if a patch changes saving or spawn points.
Players see the game save on its own ("Saving current game...", then "Game Saved!"). To stop playing, use "Save & Exit to Main Menu" or "Save & Exit Application" from the menu.
Players see the save message within their first minutes without opening a menu. What triggers it, and how often, is not confirmed yet.
Use one of the two "Save & Exit" options in the menu: one returns to the main menu, the other closes the game.
Your stomach is not full. Drink at the fountain and eat cooked food from the campfire; players report that water plus two cooked foods fills it.
Interact with a sleeping bag and choose the first option. The game confirms "Sleeping bag saved as a spawn point!"
Use "Starve to Death". It ends your life and gives you "a second chance in your last saved point".
Yes, with "Delete Saved Game". The game asks first, because deleting is permanent.
No. Demo saves stay in the demo; our demo guide explains why.
Yes. Friends can join the same save over time; see our multiplayer guide on shared saves.
Sources and version history for this guide: Deep Dish Dungeon sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.