How many endings does Silver Pines have?
Three: Leave, Rest and Live. Each has a Steam achievement with the same name.
Silver Pines has three endings: Leave, Rest and Live. All three start from the same choice with Eddie Velvet after the final boss, and you can get every ending on one save. Leave needs nothing extra; Live needs every Memento, and Rest needs two Gold Rings.
The ending names come from the game files and match the game's three ending achievements. The routes below come from player guides and a launch-day video, so treat the step details as reported. The developers said before launch that every ending can be reached on a single save file.
Light spoilers: the route sections name the people and places each ending needs. Nothing here describes what happens in an ending.
| Field | Value |
|---|---|
| Endings | Three: Leave, Rest and Live. Evidence: The game files, build 25806663; checked October 8, 2026. Each has a Steam achievement: Ending: Leave, Ending: Rest and Ending: Live. |
| Where they start | The conversation with Eddie Velvet after the final boss. There is a phone nearby to save on first. Evidence: Two player guides and a launch-day video, October 7–8, 2026. |
| Leave | Choose to kill Eddie Velvet. Nothing to collect first. Evidence: Player guides and a launch-day video; the game's prompt reads "Kill Eddie Velvet?". |
| Live | Spare Eddie, collect every Memento, then burn them in the furnace by the Burnt Man. Evidence: Player guides and a launch-day video; the furnace prompt reads "Burn everything?". |
| Rest | Spare Eddie and bring two Gold Rings to the wall on the Rabbit Hole stage. One ring sits in a ring box that needs five Stars. Evidence: Player guides; the game files place five Stars and describe "a pair of perfectly ring shaped indents". |
| One save | All three endings can be reached on a single save. Evidence: A developer reply in the official Discord, October 1, 2026. |
Names, achievements and the five Stars come from the game files and Steam.
The routes come from player guides from launch week, and each ending's section below has the full steps.
The three endings split at one moment, so the easy way to see them all is to save before it and reload.
If you are still exploring, there is no hurry: the developers said every ending can be reached on one save file. Live and Rest both send you back into the town after you spare Eddie, so you can collect what is missing then. For how long it takes to see everything, see the Silver Pines length breakdown.
Leave is the quickest of the three endings. It unlocks the Ending: Leave achievement.
What you need: nothing beyond reaching Eddie Velvet.
Live takes the longest to prepare for, because of the Mementos. It unlocks the Ending: Live achievement.
What you need: every Memento. The game's achievement for finding them all, Burden of Memories, counts 25, and guides report needing all 25.
If the Burnt Man does not bring up the furnace, guides take that to mean you are still missing Mementos.
Rest asks the most of you and ends with an extra boss fight. It unlocks the Ending: Rest achievement.
What you need: two Gold Rings.
Then:
The game files place five Stars. Player guides describe how to get each one, and the interactive Silver Pines map shows where these places are:
Some guides say the box needs seven Stars. The game files have five, and the box has a state for each Star from none to five.
No ending is called the true ending in the game. The three endings are simply named Leave, Rest and Live, and each has its own achievement.
Players and guides tend to treat Rest as the best or final ending, because it asks the most of you: it needs both rings and the five Stars, and it ends with an extra boss fight. That is player opinion, not a label from the game. If you want the full picture, aim for all three.
Finishing Silver Pines in different ways unlocks game modifiers for your next game, the developers said before launch. The game files list twelve, each with the condition below, in the game's own words.
| Modifier | How to unlock it |
|---|---|
| Timer | Achieve any ending |
| Big Pockets | Achieve any ending after reaching max inventory capacity |
| Infinite Stamina | Achieve any ending after finding all of the coffee upgrades |
| Faster Sprint | Achieve 'Rest' ending in less than 8 Hours on Survival Horror difficulty or higher |
| 50% Health Regeneration | Achieve any ending with 40+ healing items used |
| Switchblade | Achieve 'Leave' ending |
| SMG Loadout | Achieve 'Rest' ending in 10 Hours or less on Survival Horror difficulty or higher |
| Magnum Loadout | Achieve 'Rest' ending in 10 Hours or less on Nightmare difficulty |
| Reusable Repair Kit | Achieve 'Rest' ending |
| Endless Ammo Pack | Achieve any ending on Survival Horror difficulty or higher with 0 Ranged Kills |
| Omega Rifle | Achieve 'Live' ending |
| One Hit Death Challenge | Achieve 'Rest' ending on Nightmare difficulty |
Each ending has a modifier of its own: Leave unlocks the Switchblade, Live the Omega Rifle and Rest the Reusable Repair Kit, and any ending unlocks the Timer. Five of the twelve need Rest, and five ask for Survival Horror or Nightmare, the two hardest of the four difficulties; the Silver Pines difficulty guide explains them. The timed ones are best tried on a later run, once you know the route.
This page covers the full game at launch, build 25806663. The ending names, modifiers and Star locations are read from that build; if a patch changes them, this page is updated.
The routes are from player guides and a video in the first days after launch. The game files we read name the endings and the modifier conditions, but not the exact checks the game makes for Live and Rest, so details such as whether Live needs anything besides the Mementos are not confirmed. The developers' replies quoted here are from before launch.
For everything else on the game, start at the Silver Pines guide hub.
Three: Leave, Rest and Live. Each has a Steam achievement with the same name.
Yes. The developers said every ending can be reached on a single save file. Save on the phone after the final boss, take Leave, then reload for Live and Rest.
Leave, because it needs nothing collected. Then reload and go for Live or Rest.
All of them. The achievement for finding every Memento counts 25, and guides report needing all 25 before the Burnt Man sends you to the furnace.
Five. They open the Locked Ring Box from the Miner Diner restroom, which holds one of the two Gold Rings Rest needs.
Not by name. The game calls the endings Leave, Rest and Live; players tend to see Rest as the best one because it asks the most.
Game modifiers for your next game. Any ending unlocks the Timer; Leave unlocks the Switchblade, Live the Omega Rifle and Rest the Reusable Repair Kit, and the other modifiers need a full inventory, every coffee upgrade, a fast run or a hard difficulty.
The length page has the developer's figures; see how long Silver Pines takes.
Sources and version history for this guide: Silver Pines sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.