Silver Pines Outskirts Guide

Demo data checked October 3, 2026 · Demo build 23642600

The Outskirts are where Silver Pines begins: the Miner Diner, Rodney's General Store and Pharmacy, the ferry landing, the shore and the road up to the Crimson Bear Motel. Together with the motel they make up the Demo. In the Demo's game files the Outskirts hold 48 map areas and 40 items, documents and containers.

Silver Pines Outskirts: the opening area

The free Demo itself, including its codes, is covered on the Silver Pines demo page. For the rest of the game, start at the Silver Pines guide hub.

  • Underpass Key: in the back of the Pharmacy. It opens the underpass gate on the Motel Road, the way up to the motel.
  • Car Key: in the Miner Diner.
  • Room 3 key: the game files place the motel's Room 3 key in the Lighthouse, but players and guides report that the Lighthouse can't be entered in the Demo.

Silver Pines Outskirts at a glance

Silver Pines Outskirts at a glance
Field Value
Area The Outskirts, the opening area of Silver Pines and half of the Demo. Evidence: The Demo game files, build 23642600; checked October 3, 2026.
Size in the Demo 48 map areas and 40 items, documents and containers. Evidence: The Demo game files; checked October 3, 2026.
Named places Miner Diner, Rodney's General Store, General Store, Pharmacy, Ferry Office, Shack, Underpass, Tunnel, Lighthouse, Motel Road and the motel Check-in. Evidence: Room names and map labels in the Demo game files; checked October 3, 2026.
Inventory upgrades Two Hip Bags: one at Rodney's General Store and one in the Ferry Office. Evidence: The Demo game files; checked October 3, 2026.
Artifacts Three: Empty Matchstick Box, Switchblade Cufflink and Corroded Iron Ball. Evidence: The Demo game files; checked October 3, 2026.

Every row comes from the Demo build.

The full game launches on October 8, 2026, and this page is checked against it after launch.

Silver Pines Outskirts keys and what they open

Outskirts keys from the Demo game files, build 23642600.
KeyWhere it isWhat it opensThe game's description
Underpass Key Back of the PharmacyThe underpass gate on the Motel RoadGate key to the underpass access way.
Car Key Miner DinerWalker's carThe key to my car.
Diner Key No pickup spot in the filesThe Miner Diner's front doorKey to front door of the Miner Diner.
Ferry Office Key No pickup spot in the filesThe Ferry OfficeKey to the Silver Pines ferry service in the outskirts.
Check-in Key Outside Rodney's General StoreA small desk at the Crimson Bear MotelKey from the Crimson Bear Motel. It looks like it would fit in a small desk.
Motel Room Key LighthouseRoom 3 at the Crimson Bear MotelKey card to Room 3 at the Crimson Bear Motel.

The Diner Key and the Ferry Office Key have no pickup spot in the game's map data, so they are not lying in a room; the files do not show how the story hands them over. The Check-in Key and the Room 3 key are found in the Outskirts but used at the motel.

What each place in the Outskirts holds

Items and documents use the game's own English names. Containers are listed by count only, because what a container holds varies.

Around the Miner Diner

Inside the diner: the Car Key and the Emergency Frequency document. Downstairs: .38 Bullets, the Empty Matchstick Box artifact and the Newspaper: Framed Article document. Elsewhere in the diner: the Locked Ring Box. Outside: a Soda, and the Evacuation Warning document on the road. In the Shed at the Diner: 12ga Buckshot, the Pocket Journal document and the Gear Box.

Around Rodney's General Store

Outside the store: the Boxcutter, a Hip Bag, one container and the Check-in Key. Inside the General Store: the General Store Code document and one container. In the Pharmacy: the Pharmacist's Note document, a Bottle and a Flatleaf Herb. In the back of the Pharmacy: the Underpass Key, a Flatleaf Herb, a Bottle and Turkey's Crown.

By the ferry

On the landing: the Ferry Schedule document and one container. In the Ferry Office: a Hip Bag and a Soda.

On the shore

In the Shack: .38 Bullets. On the shore below: .38 Bullets and two containers.

Underpass and tunnels

At the Underpass: Duct Tape and a container nearby. In the tunnel off the trail: the Switchblade Cufflink artifact. In the Tunnel: the Corroded Iron Ball artifact.

Lighthouse

Gasoline and the Room 3 key, according to the game files.

Check-in

The Check-in Note document and one container. The game files count the motel's check-in office as part of the Outskirts.

The Locked Ring Box is worth knowing about before you spend time on it. The game describes it as a small ring box whose star decorations are missing pieces, with no clear way to open it.

What is closed in the Silver Pines Demo

Some places in the Outskirts are not puzzles you have failed to solve. Players and guides report that these stay closed in the Demo:

  • The Lighthouse. Its interior can't be entered, so the Gasoline and the Room 3 key inside it are out of reach in the Demo. That matches the Room 3 door at the motel staying shut.
  • A boarded-up shack near the diner. Players report it can't be entered in the Demo.

On June 16, 2026 a developer said in the official Discord that the storylines of the woman on the phone and the man on the beach continue beyond the Demo. If you have spoken to both and nothing more happens, that is the Demo's end point, not a missed step.

Wooden barricades are different. Demo Patch 2 (June 12, 2026) let the shotgun break them, and the patch notes say this affects backtracking.

Getting through the Outskirts

Player walkthroughs follow much the same order through the Outskirts:

  1. Search the Miner Diner first. Guides describe the coffee machine there as a permanent stamina upgrade; the developers have said the stamina bar shows when you drink coffee.
  2. Take the camera from the trunk of Walker's car. The game describes it as a camera that prints photos you can add to the map, which helps you mark locked doors and clues.
  3. Answer the payphone outside the diner. Players report that payphones save the game for a coin and that each phone's coin slot holds a coin.
  4. Head to the Pharmacy for the Underpass Key, then search Rodney's General Store. The store's keypad door uses a clue inside the store; the code is on the Silver Pines demo page.
  5. Use the Underpass Key on the Motel Road gate and go up to the Crimson Bear Motel.

Walkthroughs then bring you back through the Outskirts to the tunnels and the ferry, where the Demo ends.

Version notes and limits

This page describes the Demo, build 23642600. On June 8, 2026 a developer said some codes are randomized per save, while codes tied to the calendar art or a phone call are harder to randomize. Read clues in your own game rather than copying a number from a video.

Two things are still open: how the Diner Key and the Ferry Office Key are handed over, and how the Lighthouse opens in the full game. The Outskirts are the full game's opening area, so this page is checked against the full game's files after the October 8, 2026 launch.

Silver Pines Outskirts FAQ

Where is the Underpass Key in Silver Pines?

In the back of the Pharmacy, next to Rodney's General Store. It opens the underpass gate on the Motel Road, which leads to the Crimson Bear Motel. This is from the Demo game files, build 23642600.

Where is the Diner Key?

It has no pickup spot in the game's map data, so it is not lying in a room; the files do not show how the story hands it over. Its description reads "Key to front door of the Miner Diner."

Why can't I get into the Lighthouse?

Players and guides report that the Lighthouse is closed in the Demo. The game files place the Room 3 key and a Gasoline inside it, so Room 3 at the motel also stays shut in the Demo.

Where do I go after the diner?

Take the camera from your car's trunk, answer the payphone outside, then head to the Pharmacy for the Underpass Key, based on player walkthroughs of the Demo.

Where is the camera?

In the trunk of Walker's car, according to player walkthroughs and videos. The game describes it as a camera that prints photos you can add to the map.

Sources and version history for this guide: Silver Pines sources and versions.

Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.