How do I find treasure in Nomad Drive?
Hold a metal detector at a roadside location, follow the beeps until they turn into a steady tone, and dig there with a shovel.
To find treasure in Nomad Drive, carry a metal detector around a roadside location until it beeps fast, then dig on the spot with a shovel. A locked chest rises out of the sand, and it opens only with the matching key: a Common Key for a common chest, a Rare Key for a rare chest. In the demo the rare chest and the Rare Key only ever turn up at bus stops.
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| Field | Value |
|---|---|
| Tools | Metal Detector to find the spot, Shovel to dig. Evidence: The demo's game files (build 25361176). |
| Detector range | Picks up the nearest buried treasure within about 30 m. Evidence: The detector settings and code in the demo (build 25361176); distance in game units. |
| Where treasure is | Chests buried at the loot spots of roadside locations. Evidence: The demo's game files and loot tables (build 25361176). |
| Keys | Common Key opens a common chest; Rare Key opens a rare chest. Evidence: The demo's lock and key code (build 25361176). |
| After opening | The key is used up. Evidence: The demo's lock code (build 25361176). |
| Rare chest | Only in one bus stop loot table, together with a Rare Key. Evidence: The demo's loot tables (build 25361176). |
| Loot per chest | One item, drawn from the chest's loot table. Evidence: The demo's game files (build 25361176). |
Every row describes the demo, Steam build 25361176, read from its files and code on October 9 and 10, 2026. The Early Access build arrives on October 20, 2026 and will be checked on launch day.
The shovel leaves a dig mark in the sand that fades after about two minutes, which helps if you lose your place. Players in the Steam thread "Treasure" drop the detector on the spot as a marker, walk back for the shovel and dig next to it.
The detector only points at treasure that is still buried. Once a chest is dug up it stops counting, and the detector moves on to the next one in range.
There is no fixed spot for either tool. Each location picks one of several loot tables for your playthrough, and these are the tables that include them:
These are odds for a given loot table, not promises. If your starter house had neither tool, the factory and the radio station are the best next stops to search.
There are two chests and two keys, and they pair up:
Hold the key, aim at the chest's lock and hold the interact button until it opens. A key of the wrong kind does nothing. When the lock opens, the key is used up, so you need one key for every chest. Players on the Discord noticed the same thing: "You do lose that key once you open the chest."
The crowbar is no help here. A chest lock only accepts a key; the crowbar only pries open stuck doors, as our crowbar guide explains.
In the demo's loot tables the rare chest and the Rare Key appear in exactly one place: one of the four loot tables a bus stop can pick. That table always places both, a rare chest buried at one spot and a Rare Key at another, so when you find a Rare Key at a bus stop, the rare chest is buried nearby.
Because each bus stop picks one of four tables, roughly one bus stop in four has a rare chest. That figure is an estimate from the demo's data, not a guarantee. No other kind of location has a rare chest or a Rare Key.
Opening a chest gives you one item, drawn from that chest's loot table. The common chest is an even spread:
| Item | Chance |
|---|---|
| Pills | 11% |
| Flashlight | 11% |
| Tire Repair Kit | 10% |
| Drumstick | 10% |
| Paint Spray (Purple) | 9% |
| Apple | 9% |
| Plate | 9% |
| Polaroid film pack | 9% |
| Engine Repair Kit | 8% |
| Radiator | 8% |
| Reviver | 5% |
The rare chest leans heavily towards repair kits and the Reviver:
| Item | Chance |
|---|---|
| Reviver | 24% |
| Plate | 22% |
| Engine Repair Kit | 21% |
| Tire Repair Kit | 18% |
| Pills | 7% |
| Flashlight | 2% |
| Each of the other five items | about 1% |
A Radiator from a chest is the same part you fill with water; our coolant guide covers it.
Two of the demo's objectives involve treasure:
Since the June 29, 2026 update, treasure that has already been dug up also shows for players who join a co-op session late.
Two items are still open: whether the detector's 30 game units are exactly 30 metres, and whether the Early Access build changes the chests, the keys or their loot.
Launch day, October 20, 2026, triggers a fresh read of the Early Access build's files; any change to treasure, chests or keys is added with the date it was checked.
Hold a metal detector at a roadside location, follow the beeps until they turn into a steady tone, and dig there with a shovel.
Loot tables at the starter house, factories, radio stations, car wrecks and the shipping container area always include one; watch towers and cabins sometimes do.
The rare chest. Both appear only at bus stops, in roughly one bus stop out of four.
No. The key is used up when the lock opens, so each chest needs its own key.
One item. Common chests give anything from pills and food to repair kits; rare chests mostly give a Reviver, a plate or a repair kit.
You can dig anywhere with a shovel, but without the detector you will not know where a chest is buried.
No. Chests only open with the matching key.
No. Unlocking a common chest completes it.
Sources and version history for this guide: Nomad Drive sources and versions.
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