Where is the coolant in Nomad Drive?
There isn't any in the demo. Fill the radiator with water; the radiator accepts water, and no coolant or antifreeze item exists in the demo's files.
There is no coolant item in the Nomad Drive demo: when the objective tells you to fill the radiator with coolant, fill it with water. The demo's game files list no coolant or antifreeze among the items you can loot, and the radiator accepts water and nothing else you can find. A full Water Can holds 15 litres, exactly what an empty radiator takes, so one full can does the job.
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| Field | Value |
|---|---|
| Coolant item | None in the demo. Evidence: The demo's game files (build 25361176) list no coolant or antifreeze among the items you can loot. |
| Liquids the radiator accepts | Water only. Evidence: The radiator's liquid settings in the demo's game files (build 25361176); a player's milk test in the official Nomad Drive Discord on June 30, 2026 matches. |
| Radiator capacity | 15 L, empty when it spawns. Evidence: The demo's game files (build 25361176). |
| Coolant use | 0.007 L per second while the engine runs; a full radiator lasts about 36 minutes of running (estimate). Evidence: The demo's game files and code (build 25361176). |
| Empty or missing radiator | No cooling from the radiator at all; an empty one counts the same as none. Evidence: The demo's game code (build 25361176). |
| Overheating | Engine damage above heat 85; at 95 the engine shuts off and restarts once it cools to 55. Evidence: The demo's game code and engine settings (build 25361176). |
| Objectives | "Fill the radiator with coolant" and "Top up the radiator coolant". Evidence: In-game objective text in the demo (build 25361176). |
Every row describes the demo, Steam build 25361176, read from its files and code on October 9 and 10, 2026.
The Early Access build arrives on October 20, 2026 and will be checked on launch day.
The radiator is one of the parts the demo's first objectives walk you through. "Build your first RV!" includes "Attach radiator", and the next objective, Power Up and Start the Engine, begins with "Fill the radiator with coolant" before "Turn the ignition". Radiators are always empty when you find them, so this step is never skipped.
How many pours each container needs to fill an empty radiator:
The radiator drains while the engine runs, about 36 minutes of driving for a full 15 L by our estimate from the demo's settings, which is why the later Keep It Running objective asks you to "Top up the radiator coolant". Keep a filled Water Can in the RV so you can top up at the roadside. Finding more water and refilling empty containers is a separate topic from the radiator and is outside this page.
Only water. The demo's radiator is set to accept two liquid types: water, and a Coolant type that no item in the demo contains. Everything else is refused: milk, coffee, gasoline and oil will not go in. A player who emptied their radiator on purpose to test it reported in the official Nomad Drive Discord on June 30, 2026 that milk cannot be put in, which matches the radiator's settings.
The container matters as well as what is in it:
Players report keeping fuel in water bottles and coffee in spare bottles, so a container's name tells you nothing about what is inside it. Check the contents before you walk back to the RV.
An empty radiator gives the engine no help at all; in the demo's code it counts exactly the same as having no radiator fitted. The engine sheds a little heat by itself, but while it runs it builds heat faster than that, and the radiator is what makes the difference. By our estimate from the demo's settings, a full radiator in good condition keeps a healthy engine below the overheat point even at full power.
Here is what the demo's engine does as it heats up:
How long you can run on an empty radiator, estimated from the demo's settings and starting from a cold engine: about 10 minutes idling, about 4 minutes at full power. Real driving sits between the two. The June 22, 2026 Steam patch notes describe this as an intended change: the developers reworked engine heat and radiator cooling so the engine "actually reaches its overheat point under real conditions".
Some players skip the radiator and drive in bursts, coasting with the engine off to let it cool. It works in the sense that the engine restarts, but every stretch above 85 costs engine condition, so you will spend repair kits you would otherwise keep.
If your RV refuses to start rather than stopping on the road, overheating is only one of the reasons the dashboard can give; the others, from a dead battery to the handbrake, are covered on our guide to why the RV won't start.
Most players get their first radiator at the start: every version of the Starter House loot table in the demo includes one. After that, radiators are a rarer find. Some loot tables at the shipping container area and the factory include a radiator with roughly a 15–16% chance, and radiators are also in the loot pool of common chests (about 8% of draws) and rare chests (about 1%).
Treat those as odds, not promises. Each location picks one of several loot tables for your playthrough and then rolls each spot, so two players on different seeds will find different things. If the dashboard says "Radiator is broken" rather than "Radiator is out of coolant", the problem is the part rather than the water level, and a spare from one of the places above is the safe plan.
"Coolant" is the game's word for whatever goes in the radiator. The demo's liquid list does include a Coolant type with its own name, and the radiator is set to accept it, but no item, container or pump in the demo holds any. Water is the only thing you can actually put in, so water is what completes "Fill the radiator with coolant".
That wording is what sends players looking. In the Steam discussion "Searching for Coolant" from June 28, 2026, a player spent days walking and looting before others answered that water works, and another said they had expected coolant to come in its own bottle like the water and gas cans. The same answer has been given in the official Discord every few weeks since June.
The developers have not announced a coolant item for Early Access. They have said that Early Access lets you set how plentiful loot categories such as water and fuel are when you start a new game, which changes how easy the radiator is to keep full. What else the Early Access build adds is tracked on our Nomad Drive roadmap page.
Three items are still open: the exact fill level the objective checks (filling to the top always works), how a damaged radiator's condition changes its cooling, and whether the Early Access build adds a real coolant item or changes the radiator.
Launch day, October 20, 2026, triggers a fresh read of the Early Access build's files; any change to the radiator, the objectives or the heat settings is added with the date it was checked.
There isn't any in the demo. Fill the radiator with water; the radiator accepts water, and no coolant or antifreeze item exists in the demo's files.
Yes, for the radiator. Water is the only liquid you can find that it accepts, and it completes "Fill the radiator with coolant".
No. The radiator refuses milk, coffee, gasoline and oil. A player confirmed the milk case on Discord in June 2026.
15 L when it is empty: one full Water Can or one and a half buckets.
Yes, but an empty or missing radiator gives no cooling. The engine overheats and shuts off in about 10 minutes idling or about 4 at full power (estimates), and loses condition above heat 85.
The radiator is low, empty or missing. Top it up with water; if the dashboard says "Radiator is broken", swap in a spare radiator.
The developers have not announced one. Early Access will let you choose how plentiful water is when you start a game.
Sources and version history for this guide: Nomad Drive sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.