How do you charge the battery in Loftia?
At the Solar Panel on your island. It recharges your Battery over time, fastest in sunny weather.
Your Loftia battery holds 5 energy charges, and every craft uses some of them: a dish costs 2, a new station 3 to 5. When it runs low, recharge it at the Solar Panel on your island. The panel charges fastest on sunny days and slowest at night in the rain.
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| Field | Value |
|---|---|
| Capacity | 5 energy charges; Battery Lv.2 holds 10. Source: Game files. |
| Recharge at | The Solar Panel on your island, or any energy station. Source: In-game text. |
| Charges fastest | In sunny weather; slower in rain and at night. Source: Developer reply in the official Loftia Discord. |
| Battery Lv.2 | Your Battery, 10 Scrap Wire and 2 Mushroom Leather, at the Project Station. Source: Game files. |
| Bigger batteries | Battery Lv.3 and Lv.4 come with the Early Access districts. Source: Game files. |
The game puts it simply: "The Battery you carry powers crafting stations around Loftia. Every craft uses a certain number of Battery charges." Here is what each kind of craft costs in the demo:
| What you craft | Charges |
|---|---|
| Anything at the Refining Station | 1 |
| Any dish at the Cooking Station | 2 |
| Hammer, Watering Can, Rain Collector | 2 |
| 2x2 Garden Bed, Cooking Station, Personal Storage, Pruners, Battery Lv.2 | 3 |
| Carpentry Station, Tailoring Station, Refining Station, Glider, Small Solar Panel, Share Box, Chest Key | 5 |
| Furniture and decorations at the Carpentry Station | 1 to 5 |
| Outfits at the Tailoring Station | 2 to 20 |
So a full basic battery covers two dishes, or one new station. Outfits cost the most.
The game's hints also mention electrical doors that need "a bit of power to open" and Beacons you power up with your battery, so keep a little charge when you head out.
Because every dish costs 2 charges, your battery limits how much you can cook and sell; which dishes earn the most is on our Loftia money making page.
Use the Solar Panel on your island. The game's tip is direct: "If you don't have enough charges, you can use the Solar Panel on your island to recharge your Battery." The item description adds that the Battery is "Rechargeable in any energy station"; in the demo, the Solar Panel on your island is that station. When a developer was asked in the official Loftia Discord where to recharge, the answer was "At your solar panel!"
Build a second panel. You can craft a Small Solar Panel at the Project Station from 5 Metal Scraps, 5 Scrap Wire and 5 Glass Cullets; crafting it uses 5 charges. Players report that placing a second panel needs a permit upgrade first: Amani's Building Permits raise how many of each object you can place, as the game puts it, "Upgrade your Permits to increase item limits!"
The weather and the time of day. In the official Loftia Discord on October 20, 2026, a developer explained that the Solar Panel "should charge over time, depending on the conditions": at night or in rain it charges slower, with both together "REALLY slow", and on sunny days "it will charge much faster".
The demo's first patch helped. The same day, the developers' patch note said: "Solar panels now generate more energy in rain and at night, particularly when both are happening." So rain and night are still the slow times, just less slow than at the start of the demo. A later patch fixed "incorrect solar panel information on some home islands", so if your panel's readout looked wrong early in the demo, that was a bug.
What to do about it: cook and craft on sunny days, and spend rainy days and nights planting, gathering and questing while the panel catches up.
Battery Lv.2 is "a battery capable of holding 10 energy charges", twice the basic one. You craft it at the Project Station from:
The craft needs no unlock and uses 3 charges.
Mushroom Leather is the hard part. Each one is refined at the Refining Station from 5 Portobello Mushrooms, so you need 10 mushrooms. In the demo, Portobello Mushrooms come from glowing nodes during treasure hunts, and you gather them with Pruners. A developer said in the official Loftia Discord that treasure hunts happen every 30 minutes near the waterfall at the back of Loftia City.
Pruners are also a Project Station craft: 10 Plastic Discards, 10 Screws and 2 Metal Plate, where each Metal Plate is 5 Metal Scraps refined at the Refining Station.
Every recipe here, with its energy cost, is in our Loftia recipes table.
The game files also contain Battery Lv.3 and Battery Lv.4, tied to the Hanging Gardens and the Gridfall, the districts that open in Early Access. A developer added during the demo that there are "higher-tier solar panels and other energy stations you can unlock a little bit further into the game, past the demo cutoff."
The developers' official What's in Early Access list covers those districts. We add the Battery Lv.3 and Lv.4 recipes and the new energy stations once Early Access opens on November 3, 2026, after checking them against the Early Access build. Upgrades for the hammer and other tools are on our Loftia hammer page.
Two points are open: the Battery Lv.3 and Lv.4 recipes with the higher-tier energy stations, and whether any outfit's charge cost works differently from the table above. Early Access opening on November 3, 2026 triggers an update of the bigger batteries and charging sections from the Early Access build.
At the Solar Panel on your island. It recharges your Battery over time, fastest in sunny weather.
Rain and night slow the Solar Panel down, and both together are slowest. The demo's first patch made rainy nights less slow.
The basic Battery holds 5 energy charges. Battery Lv.2 holds 10.
Craft it at the Project Station from your Battery, 10 Scrap Wire and 2 Mushroom Leather.
Refine 5 Portobello Mushrooms at the Refining Station. In the demo, Portobello Mushrooms come from glowing nodes during treasure hunts, gathered with Pruners.
Yes. Craft a Small Solar Panel at the Project Station; players report you need a permit upgrade from Amani before you can place a second one.
Yes, Battery Lv.3 and Lv.4, which belong to the Early Access districts. We add them after Early Access opens on November 3, 2026.
Sources and version history for this guide: Loftia sources and versions.
Spot an error or a post-patch change? See how we label evidence and handle corrections in the Editorial Policy.